Dice Roller
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Roll History
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Why Use Our Online Dice Roller?
Standard Dice Notation
Use familiar XdY+Z format like 2d6+3, 1d20, or 4d8-2. Works just like notation in rulebooks.
All RPG Dice Types
Roll d4, d6, d8, d10, d12, d20, d100 and any custom dice up to 1000 sides.
Critical Hit Highlighting
Natural 20s glow green and natural 1s show red on d20 rolls - perfect for D&D!
Roll History
Track your last 20 rolls with notation and totals for easy reference during games.
How to Use the Dice Roller
- 1
Enter Dice Notation
Type your roll using XdY format: X = number of dice, d = "dice", Y = sides. Add +Z or -Z for modifiers. Example: 2d6+3 rolls two 6-sided dice and adds 3.
- 2
Roll the Dice
Click the "Roll" button or press Enter to roll. Watch the brief animation as your virtual dice tumble.
- 3
View Your Results
See the total prominently displayed. Individual dice results appear as badges below. Natural 20s glow green, natural 1s show red.
- 4
Track Your History
Check the roll history section to see your last 20 rolls - useful for tracking combat or skill checks during sessions.
Supported Dice Types
d4
Four-sided die. Often used for small weapon damage (daggers) and some healing spells.
1d4, 2d4+2
d6
Six-sided die. The classic die used in most board games and for ability scores in D&D.
1d6, 4d6, 2d6+3
d8
Eight-sided die. Common for weapon damage (longswords, rapiers) and healing spells.
1d8, 2d8+5
d10
Ten-sided die. Used for heavy weapons, some spells, and percentile rolls (paired with another d10).
1d10, 2d10
d12
Twelve-sided die. The barbarian's favorite for greataxe damage. Less common but iconic.
1d12, 1d12+4
d20
Twenty-sided die. The core die for D&D - used for attack rolls, saving throws, and skill checks.
1d20, 1d20+5
d100
Percentile die. Roll for random tables, wild magic surges, or any percentage-based chance.
1d100
Perfect For
Dungeons & Dragons
Roll attacks, damage, saving throws, and skill checks for your D&D sessions.
Pathfinder & Other RPGs
Compatible with Pathfinder, Call of Cthulhu, Shadowrun, and any tabletop RPG.
Board Games
Roll dice for Monopoly, Risk, Yahtzee, Catan, and other board games.
Online Gaming Sessions
Perfect for virtual tabletop sessions when you don't have physical dice.
Teaching Probability
Demonstrate probability concepts with customizable dice and roll history.
Random Decisions
Let fate decide! Roll dice to make random choices or settle disputes.
Dice Notation Quick Reference
| Notation | Meaning | Common Use |
|---|---|---|
| 1d20 | Roll one 20-sided die | Attack rolls, skill checks |
| 1d20+5 | Roll d20 and add 5 | Attack with +5 modifier |
| 2d6 | Roll two 6-sided dice | Greatsword damage |
| 8d6 | Roll eight 6-sided dice | Fireball damage |
| 4d6 | Roll four 6-sided dice | Ability score generation |
| 1d100 | Roll percentile (1-100) | Random tables, wild magic |
Frequently Asked Questions
What dice notation format does this roller support?▼
The roller uses standard dice notation: XdY+Z or XdY-Z. X is the number of dice (1-100), Y is the number of sides (1-1000), and Z is an optional modifier to add or subtract. Examples: 1d20, 2d6+3, 4d8-2, 1d100.
Can I roll dice for D&D and other RPGs?▼
Yes! This roller supports all standard RPG dice: d4, d6, d8, d10, d12, d20, and d100 (percentile). It also highlights natural 20s in green and natural 1s in red for 1d20 rolls - perfect for critical hits and fumbles!
How many dice can I roll at once?▼
You can roll up to 100 dice at once, with each die having up to 1000 sides. This covers everything from rolling 8d6 for fireball damage to massive dice pools in systems like Shadowrun.
Is this dice roller truly random?▼
Yes, the dice roller uses JavaScript's Math.random() function to generate random numbers. Each roll is independent and has equal probability for each possible outcome, just like physical dice.
Can I see my previous rolls?▼
Yes! The roll history section shows your last 20 rolls with their notation and total results. This is helpful for tracking rolls during game sessions.
What do the green and red numbers mean?▼
When rolling 1d20, a natural 20 (the highest possible roll) is highlighted in green - often a critical success in RPGs. A natural 1 (the lowest roll) is highlighted in red - typically a critical failure.
